Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Neyual

Appearances
9
Visible killmail appearances
Kills
6
66.7% of appearances
Losses
3
33.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-23 14:08:52
10d ago
Top hotspot
0-6VZ5
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 0-6VZ5 is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Rusty Dragons (Fraternity.).
Threat profile: Most common visible final-blow threat: Ishtar Disposal Authority.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
0-6VZ5 4 4 0 2026-03-23 14:08:52
Lasleinur 3 2 1 2026-03-22 13:54:53
N7-KGJ 2 0 2 2026-03-05 16:41:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rusty Dragons Fraternity. 4
Chaos arbiter Fraternity. 2

Victim hulls

Hull Events
Exequror Navy Issue 3
Apocalypse 2
Augoror 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Ishtar Disposal Authority 2
Chaos arbiter Fraternity. 1

Final-blow hulls

Hull Events
Nightmare 2
Apocalypse 1