Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Nicolash Magnus

Appearances
49
Visible killmail appearances
Kills
37
75.5% of appearances
Losses
12
24.5% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-04-04 14:14:35
1d ago
Top hotspot
Turnur
20 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Turnur is the strongest visible hotspot with 20 appearances (19 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Turnur 20 19 1 2026-04-04 13:14:24
F-5WYK 7 7 0 2026-04-01 05:25:20
Amamake 5 5 0 2026-04-04 03:21:08
Vahunomi 4 3 1 2026-03-17 10:26:12
CL-IRS 4 0 4 2026-03-15 12:57:59
OTJ9-E 3 2 1 2026-03-12 12:07:01
KPI-OW 2 1 1 2026-04-04 14:14:35
Itamo 2 0 2 2026-03-21 08:08:55
AD068 2 0 2 2026-03-15 12:36:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 4
Banana-Republic. Shadow Cartel 4
Lazerhawks L A Z E R H A W K S 2
Blood Alcohol Content Shadow Cartel 2
Fish Vending Machine Beyond the Breach 2
Offering to Gozu 2
Ganja Clade Shadow Cartel 1
Boomer Humor Snuffed Out 1
Star Frontiers Brotherhood of Spacers 1
Eagle Wing Industries Shadow Cartel 1

Victim hulls

Hull Events
Barghest 6
Tempest Fleet Issue 4
Capsule 4
Bhaalgorn 2
Devoter 2
Omen 2
Valravn 1
Zirnitra 1
Apostle 1
Magus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 4
CONCORD 2
DED 2
Sons of Black Rise Siege Green. 2
Dishonorable Duel Disturbance Deepwater Hooligans 1
Viking Ore Incorporated 1

Final-blow hulls

Hull Events
Proteus 4
Concord POLICE Captain 2
Arrester Marshal Disparu Troop 1
Marker Pacifier Disparu Troop 1
Hecate 1
Coercer 1
Muninn 1
Zealot 1