Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Faltraum

Appearances
49
Visible killmail appearances
Kills
15
30.6% of appearances
Losses
34
69.4% of appearances
Hot systems
23
Distinct systems in window
Newest visible event
2026-04-05 08:10:41
21h ago
Top hotspot
HLR-GL
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HLR-GL is the strongest visible hotspot with 9 appearances (5 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Ain't Misbehaving (Shadow Cartel).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HLR-GL 9 5 4 2026-04-04 21:19:23
80G-H5 8 1 7 2026-04-03 16:45:00
Jouvulen 4 0 4 2026-03-07 23:19:58
UAJ5-K 2 2 0 2026-04-04 18:21:16
HED-GP 2 0 2 2026-04-03 18:35:48
TFPT-U 2 1 1 2026-03-31 18:03:20
G-VFVB 2 2 0 2026-03-27 19:35:27
WK2F-Y 2 2 0 2026-03-26 20:42:10
E-WMT7 2 0 2 2026-03-22 17:43:36
FMB-JP 2 0 2 2026-03-18 19:25:34
V-113 2 0 2 2026-03-07 08:30:08
W9-TFD 1 0 1 2026-04-05 08:10:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Ain't Misbehaving Shadow Cartel 5
Out of Focus Odin's Call 2
GreenSwarm Shadow Cartel 2
Immortalis Inc. Shadow Cartel 1
Raiding Party. Brotherhood of Spacers 1
The High Ground. Brotherhood of Spacers 1
Beyond Divinity Inc Shadow Cartel 1
Gladiators of Rage Fraternity. 1
Noir. Shadow Cartel 1

Victim hulls

Hull Events
Capsule 4
Stork 3
Ansiblex Jump Bridge 1
Orthrus 1
Exequror Navy Issue 1
Heretic 1
Broadsword 1
Scimitar 1
Pilgrim 1
Stabber 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 9
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 5
Lazrn Corporation Lunar Luminescence 4
Infested Regions Hiveminds 2
Fliegenbub Industries Brave Collective 2
Siberian Squad Siberian Squads 2
Moira. 1
Hard Knocks Inc. Hard Knocks Citizens 1
Gladiators of Rage Fraternity. 1
The xDEATHx Squadron Legion of xXDEATHXx 1

Final-blow hulls

Hull Events
Imperial Navy Slicer 4
Hecate 3
Apocalypse Navy Issue 3
Hostile Battleship 2
Secure Databank 2
Legion 2
Sabre 2
Terrorist Leader 2
Guristas Hideout 1
Garmur 1