Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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AnilatorS

Appearances
9
Visible killmail appearances
Kills
9
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-31 17:51:36
5d ago
Top hotspot
0Y1-M7
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 0Y1-M7 is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Watch your six (Ferrata Victrix).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
0Y1-M7 2 2 0 2026-03-13 17:30:41
TG-Z23 2 2 0 2026-03-07 18:56:06
4GQ-XQ 1 1 0 2026-03-31 17:51:36
2R-KLH 1 1 0 2026-03-30 18:12:04
D-PNP9 1 1 0 2026-03-17 16:37:26
C-VZAK 1 1 0 2026-03-13 15:50:15
4J-ZC9 1 1 0 2026-03-07 18:40:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Watch your six Ferrata Victrix 3
NeoCorteX Industry Ferrata Victrix 1
Iron Warriors Legion Ferrata Victrix 1
Ferrata Victrix Exec Ferrata Victrix 1
Sognare Dracarys. 1
Old Nags Ferrata Victrix 1
Baby-Bus Dracarys. 1

Victim hulls

Hull Events
Capsule 2
Athanor 1
Barghest 1
Sabre 1
Phoenix 1
Machariel 1
Ishtar 1
Armageddon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.