Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ralli

Appearances
45
Visible killmail appearances
Kills
43
95.6% of appearances
Losses
2
4.4% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-20 00:12:49
13d ago
Top hotspot
J132823
39 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J132823 is the strongest visible hotspot with 39 appearances (37 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Forsaken GameCenter (Solyaris Chtonium).
Threat profile: Most common visible final-blow threat: Forsaken GameCenter (Solyaris Chtonium).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J132823 39 37 2 2026-03-20 00:12:49
J213653 6 6 0 2026-03-09 02:11:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Forsaken GameCenter Solyaris Chtonium 37
HALO - United Nations Space Command Absolute Glory 2
School of Applied Knowledge 2
Science and Trade Institute 2

Victim hulls

Hull Events
Small Pulse Laser Battery 9
Heat Dissipation Array 4
Explosion Dampening Array 4
Photon Scattering Array 3
Ship Maintenance Array 3
Capsule 3
Energy Neutralizing Battery 2
Ballistic Deflection Array 2
Stasis Webification Battery 2
Ion Field Projection Battery 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Forsaken GameCenter Solyaris Chtonium 2

Final-blow hulls

Hull Events
Leshak 1
Apostle 1