Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Sir LaDeDa

Appearances
64
Visible killmail appearances
Kills
64
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-05 06:05:32
1d ago
Top hotspot
D-I9HJ
60 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 60 appearances (60 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 60 60 0 2026-03-11 03:39:21
HJO-84 3 3 0 2026-04-05 06:05:32
7-K5EL 1 1 0 2026-03-11 04:01:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 14
Ascendance Goonswarm Federation 6
Into the Ether Out of the Blue. 3
Hogyoku Goonswarm Federation 3
Peoples Liberation Army Goonswarm Federation 2
Asteroid Farm Unlimited Goonswarm Federation 2
Thunderwaffe Goonswarm Federation 2
Knight of Zero Ultra Out of the Blue. 2
Trust Doesn't Rust Goonswarm Federation 2
Grimm Hounds SONS of BANE 2

Victim hulls

Hull Events
Maelstrom 28
Raven Navy Issue 24
Outrider 1
Monitor 1
Stork 1
Osprey Navy Issue 1
Mobile Small Warp Disruptor II 1
Flycatcher 1
Vulture 1
Scimitar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.