Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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HotTankMan

Appearances
6
Visible killmail appearances
Kills
5
83.3% of appearances
Losses
1
16.7% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-10 00:53:50
27d ago
Top hotspot
J161301
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J161301 is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Inevitable Outcome (E.C.H.O).
Threat profile: Most common visible final-blow threat: N0 Lives Matter (Train Wreck.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J161301 5 5 0 2026-03-07 20:02:54
Miroitem 1 0 1 2026-03-10 00:53:50

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Inevitable Outcome E.C.H.O 5

Victim hulls

Hull Events
Drekavac 4
Brutix Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
N0 Lives Matter Train Wreck. 1

Final-blow hulls

Hull Events
Panther 1