Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Justice Luft

Appearances
175
Visible killmail appearances
Kills
175
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-01 05:25:47
5d ago
Top hotspot
Y4B-BQ
55 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y4B-BQ is the strongest visible hotspot with 55 appearances (55 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Lethal Devotion (D E L I R I U M).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y4B-BQ 55 55 0 2026-03-13 02:26:13
F-5WYK 37 37 0 2026-04-01 05:18:28
J100551 30 30 0 2026-03-15 00:23:57
JL-ZUQ 30 30 0 2026-03-08 19:24:39
EF-QZK 21 21 0 2026-04-01 05:25:47
J151530 2 2 0 2026-03-19 08:08:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lethal Devotion D E L I R I U M 20
Scan Stakan HOLD MY PROBS 20
Blackwater USA Inc. Deepwater Hooligans 20
Outback Steakhouse of Pancakes Deepwater Hooligans 10
Blood Alcohol Content D E L I R I U M 10
The Terrifying League Of Dog Fort Deepwater Hooligans 9
TR Investments HOLD MY PROBS 7
x Never Regret x C A M E L O T 6
Criterion. Deepwater Hooligans 6
Silent Knights. LinkNet 5

Victim hulls

Hull Events
Nightmare 88
Basilisk 12
Huginn 8
Tempest Fleet Issue 7
Minokawa 6
Gallente Shuttle 6
Thunderchild 5
Loki 5
Bhaalgorn 5
Apocalypse Navy Issue 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.