Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

MrTop

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
3
60.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-05 08:55:57
15h ago
Top hotspot
D-I9HJ
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Tritanium Industries and Technology (Goonswarm Federation).
Threat profile: Most common visible final-blow threat: EF air force (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 2 0 2 2026-04-05 08:55:57
Atioth 2 2 0 2026-04-05 08:25:00
4-CM8I 1 1 1 2026-03-29 23:42:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tritanium Industries and Technology Goonswarm Federation 1
Chi Gua Fraternity. 1
Special law enforcement department Fraternity. 1

Victim hulls

Hull Events
Catalyst Navy Issue 1
CONCORD Rogue Analysis Beacon 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
EF air force Fraternity. 1
Chaos arbiter Fraternity. 1
Tritanium Industries and Technology Goonswarm Federation 1

Final-blow hulls

Hull Events
Phoenix Navy Issue 1
Jackdaw 1
Maelstrom 1