Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Edirolll

Appearances
36
Visible killmail appearances
Kills
31
86.1% of appearances
Losses
5
13.9% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-03 18:04:23
2d ago
Top hotspot
UAJ5-K
19 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: UAJ5-K is the strongest visible hotspot with 19 appearances (19 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: F.A.M.I.L.Y (DarkSide.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
UAJ5-K 19 19 0 2026-04-03 18:04:23
LXQ2-T 5 5 0 2026-03-20 01:13:05
Amamake 3 3 0 2026-03-28 20:51:07
ZZ5X-M 2 0 2 2026-03-29 03:41:52
UYU-VV 2 2 0 2026-03-24 14:27:53
R1O-GN 1 1 0 2026-03-27 02:20:56
DE-IHK 1 0 1 2026-03-24 22:05:15
R-6KYM 1 1 0 2026-03-24 19:48:06
Uemon 1 0 1 2026-03-23 16:20:50
Akora 1 0 1 2026-03-23 15:14:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 5
Hard Knocks Inc. Hard Knocks Citizens 4
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 3
Red Pill Gaming Syndicate Brotherhood of Spacers 2
Running with Dogs OnlyFleets. 1
Hunky-Dory Brotherhood of Spacers 1
Royal Amarr Institute 1
Incognito Mode Brotherhood of Spacers 1
Heart And Spine Brotherhood of Spacers 1
Straylight Systems Minmatar Fleet Alliance 1

Victim hulls

Hull Events
Nightmare 16
Sabre 4
Minokawa 2
Bifrost 2
Capsule 2
Thrasher Fleet Issue 1
Claymore 1
Mobile Medium Warp Disruptor I 1
Pilgrim 1
Raptor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
F.A.M.I.L.Y DarkSide. 2
PuddinCorp 2
Star Frontiers Brotherhood of Spacers 1

Final-blow hulls

Hull Events
Vedmak 1
Loki 1
Hyperion 1
Dramiel 1
Worm 1