Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Alt F Four

Appearances
23
Visible killmail appearances
Kills
23
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-04 19:55:17
1d ago
Top hotspot
I6-SYN
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: I6-SYN is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Running with Dogs (OnlyFleets.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
I6-SYN 5 5 0 2026-04-04 19:55:17
AC-7LZ 4 4 0 2026-03-20 23:59:24
IAS-I5 3 3 0 2026-03-21 22:00:13
JO-32L 3 3 0 2026-03-17 03:09:18
SAI-T9 2 2 0 2026-04-04 02:25:38
3Q1T-O 2 2 0 2026-03-17 05:04:28
QLPX-J 1 1 0 2026-03-22 03:55:21
5H-SM2 1 1 0 2026-03-21 20:21:14
T6GY-Y 1 1 0 2026-03-17 02:35:48
KZFV-4 1 1 0 2026-03-09 16:16:52

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Running with Dogs OnlyFleets. 4
Kun-Lun Goonswarm Federation 4
Golden Fleece Invidia Gloriae Comes 3
Peoples Liberation Army Goonswarm Federation 2
13 CALAVERAS Out of the Blue. 2
The Zephyr Brigade SONS of BANE 1
Knight of Zero Ultra Out of the Blue. 1
What Could Possibly Go Wr0ng. Out of the Blue. 1
Watch Eagle Goonswarm Federation 1
HongLou Goonswarm Federation 1

Victim hulls

Hull Events
Capsule 3
Golem 2
Vargur 2
Typhoon 2
Deluge 1
Coercer Navy Issue 1
Marshal 1
Tengu 1
Hyperion 1
Heretic 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.