Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Illogical Hostilities

Appearances
27
Visible killmail appearances
Kills
11
40.7% of appearances
Losses
16
59.3% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-04-04 20:42:17
1d ago
Top hotspot
J102055
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J102055 is the strongest visible hotspot with 9 appearances (3 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: The Best Spai.
Threat profile: Most common visible final-blow threat: The Riot Formation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J102055 9 3 6 2026-04-04 20:42:17
Ami 6 0 6 2026-04-01 22:07:08
J100858 2 0 2 2026-04-04 00:57:48
6E-578 2 0 2 2026-04-01 22:10:02
J110018 2 2 0 2026-03-17 02:23:06
J155008 1 1 0 2026-03-30 14:33:37
J113039 1 1 0 2026-03-28 19:42:18
J144553 1 1 0 2026-03-22 22:21:23
J165839 1 1 0 2026-03-17 23:07:17
J204623 1 1 0 2026-03-16 02:24:37
J130854 1 1 0 2026-03-15 21:46:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Best Spai 2
The Riot Formation 2
Cuervos Imperiales Goonswarm Federation 1
Pagids Legion Wormageddon 1
Ruthless Regiment Wrong Side of the Hole 1
Money making corporation 1
Newbro Industries 1
Stryker Industries Stryker Group 1
Estamos Solos Corporation Estamos Solos Alliance. 1

Victim hulls

Hull Events
Praxis 1
Legion 1
Vargur 1
Paladin 1
Maelstrom 1
Nighthawk 1
Sabre 1
Gila 1
Capsule 1
Typhoon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Riot Formation 6
Armilies Corporation Domain Research and Mining Inst. 6
Universal Fleet Operations 2
Ouroboros Solutions Recursive Horizons 1
The Unspoken Ones Rolled Out. 1

Final-blow hulls

Hull Events
Praxis 6
Exequror Navy Issue 5
Flycatcher 2
Ikitursa 1
Leshak 1
Caracal Navy Issue 1