Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Epic Ganking Time

Appearances
586
Visible killmail appearances
Kills
330
56.3% of appearances
Losses
256
43.7% of appearances
Hot systems
59
Distinct systems in window
Newest visible event
2026-04-02 01:32:24
12h ago
Top hotspot
Ohide
87 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ohide is the strongest visible hotspot with 87 appearances (40 kills / 47 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ohide 87 40 47 2026-03-26 19:55:34
Uttindar 63 27 36 2026-04-01 20:05:13
Colelie 39 16 23 2026-04-01 19:59:32
Sasoutikh 39 15 24 2026-03-26 20:30:46
Gheth 37 18 19 2026-03-26 21:21:53
Hek 35 12 23 2026-03-29 18:17:00
Bei 32 11 21 2026-04-01 20:02:20
Deltole 29 14 15 2026-04-01 19:55:54
Josameto 26 26 0 2026-03-28 20:49:47
Osmon 18 18 0 2026-04-02 01:32:24
Jita 15 7 8 2026-03-27 18:19:30
Odin 12 9 3 2026-03-24 20:14:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 26
Science and Trade Institute 11
School of Applied Knowledge 10
Tyco Manufacturing and Engineering Concern Recklessly Tactical 7
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 6
Royal Amarr Institute 5
Serenity Moe University Fraternity Auxiliary 5
EVE University Ivy League 5
001gu Mikakka Corporation 5
Caldari Provisions 4

Victim hulls

Hull Events
Capsule 106
Retriever 54
Hulk 20
Amarr Shuttle 17
Mackinaw 16
Gallente Shuttle 11
Osprey 11
Ibis 11
Minmatar Shuttle 9
Velator 9

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 117
Unknown corporation 110
Federation Customs 12
Amarr Civil Service 5
Republic Security Services 3
The Conference Elite The Conference 2
Cryonic Origin Mining and Drilling Agency Cryonic Origin Alliance 2
Blood Trident Endeavors 1
Dangerous Strangers WarDogs League 1
Silence of Dark Empire of Legends 1

Final-blow hulls

Hull Events
Concord POLICE Captain 117
Amarr Sentry Gun 48
Minmatar Sentry Gun 29
Gallente Sentry Gun 22
Roden Police Sergeant 8
Caldari Sentry Gun I 5
Caldari Sentry Gun III 4
Amarr Surveillance Officer 3
Caldari Sentry Gun II 3
Roden Police Major 2