Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ORE Energy Inc.

Appearances
9
Visible killmail appearances
Kills
1
11.1% of appearances
Losses
8
88.9% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-30 19:02:41
2d ago
Top hotspot
AD062
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AD062 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: The Pirate Playhouse.
Threat profile: Most common visible final-blow threat: Perun Clade.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AD062 2 0 2 2026-03-30 19:02:41
AD044 2 0 2 2026-03-30 17:50:22
AD102 2 0 2 2026-03-30 16:40:42
AD070 2 0 2 2026-03-30 16:12:24
Eugales 1 1 0 2026-03-11 15:31:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Pirate Playhouse 1

Victim hulls

Hull Events
Proteus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Perun Clade 4
Unknown corporation 3
Navka Overminds 1

Final-blow hulls

Hull Events
Unstable Abyssal Depths 3
Strikegrip Tessera 1
Striking Damavik 1
Starving Damavik 1
Anchoring Damavik 1
Tangling Damavik 1