Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Hmm 2

Appearances
5
Visible killmail appearances
Kills
2
40.0% of appearances
Losses
3
60.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-04 12:18:59
1d ago
Top hotspot
Sadana
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Sadana is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Sungrazers.
Threat profile: Most common visible final-blow threat: Interstellar Scum (LowSechnaya Sholupen).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Sadana 2 0 2 2026-03-28 13:45:27
J111159 1 0 1 2026-04-04 12:18:59
R-6KYM 1 1 0 2026-03-14 15:23:24
J104517 1 1 0 2026-03-07 12:45:25

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sungrazers 1
Minmatar Fleet Academy Minmatar Fleet Alliance 1

Victim hulls

Hull Events
Flycatcher 1
Retriever 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Interstellar Scum LowSechnaya Sholupen 2
Proudly Snoring Ministry of Inappropriate Footwork 1

Final-blow hulls

Hull Events
Rokh 2
Vedmak 1