Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| UAJ5-K | 14 | 14 | 0 |
2026-04-03 18:04:43 2d ago
|
| 1I5-0V | 3 | 3 | 0 |
2026-03-31 18:18:44 5d ago
|
| K-YL9T | 2 | 2 | 0 |
2026-04-03 17:13:46 2d ago
|
| A0M-R8 | 1 | 1 | 0 |
2026-03-26 00:23:05 11d ago
|
| QCGG-Q | 1 | 1 | 0 |
2026-03-26 00:04:00 11d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Noir. | Shadow Cartel | 3 |
| The High Ground. | Brotherhood of Spacers | 2 |
| Hard Knocks Inc. | Hard Knocks Citizens | 2 |
| Kiwis In Space | Shadow Cartel | 1 |
| WE ARE ZERGS | ZERG REBORN | 1 |
| Outfit 418 | Blue Loot Not Included | 1 |
| Tuda Suda Technology | HOLD MY PROBS | 1 |
| S.H.A.T.A.L.K.E.R. | — | 1 |
| ATAKA academy | — | 1 |
| Kladdkaka Incorporated | Brotherhood of Spacers | 1 |
| Hull | Events |
|---|---|
| Nightmare | 5 |
| Apocalypse Navy Issue | 3 |
| Flycatcher | 2 |
| Arazu | 2 |
| Capsule | 2 |
| Metenox Moon Drill | 1 |
| Standup Templar I | 1 |
| Loki | 1 |
| Caracal Navy Issue | 1 |
| Rook | 1 |
What most often lands the final blow when this entity loses in the selected window.