Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Interstellar Military-industrial complex

Appearances
8
Visible killmail appearances
Kills
3
37.5% of appearances
Losses
5
62.5% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-16 14:45:37
18d ago
Top hotspot
4O-ZRI
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4O-ZRI is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Raccoon Covenant (Fraternity.).
Threat profile: Most common visible final-blow threat: Silentium-10 (SUETA UNIVERSE).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4O-ZRI 2 0 2 2026-03-12 13:46:14
OE-4HB 2 0 2 2026-03-09 05:07:08
1-NJLK 1 0 1 2026-03-16 14:45:37
1W-0KS 1 1 0 2026-03-12 13:19:22
669-IX 1 1 0 2026-03-09 04:37:28
F2W-C6 1 1 0 2026-03-09 04:05:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Raccoon Covenant Fraternity. 1
Recycling System Fraternity. 1
Lightcone-X Dracarys. 1

Victim hulls

Hull Events
Ishtar 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Silentium-10 SUETA UNIVERSE 2
Tantrum Runners No Visual. 2
Bloodiron Conviction Invidia Gloriae Comes 1

Final-blow hulls

Hull Events
Gila 2
Sabre 1
Huginn 1
Dominix 1