Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J110016 | 10 | 0 | 10 |
2026-03-18 20:37:51 15d ago
|
| J103341 | 4 | 0 | 4 |
2026-03-04 20:08:27 29d ago
|
| AD067 | 2 | 0 | 2 |
2026-03-05 03:17:23 29d ago
|
| AD193 | 2 | 0 | 2 |
2026-03-05 01:50:19 29d ago
|
| Leran | 1 | 0 | 1 |
2026-03-07 23:39:20 26d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| United Nations of Earth | — | 10 |
| Navka Overminds | — | 2 |
| Vulgus et Scortum | Mass Ascension | 2 |
| Return on Violence | Mass Ascension | 1 |
| Vigilant Tyrannos | — | 1 |
| Svarog Clade | — | 1 |
| Post Prototype Stress Disorder | Mass Ascension | 1 |
| DAWN OF THE DARKPHOENIX | Just Lizard | 1 |
| Hull | Events |
|---|---|
| Tengu | 7 |
| Catalyst | 3 |
| Embergrip Tessera | 2 |
| Proteus | 2 |
| Striking Damavik | 1 |
| Drifter Foothold Battleship | 1 |
| Augoror Navy Issue | 1 |
| Flycatcher | 1 |
| Moa | 1 |