Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Alae Sanguinis

Appearances
6
Visible killmail appearances
Kills
4
66.7% of appearances
Losses
2
33.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-25 04:08:48
8d ago
Top hotspot
J101307
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J101307 is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Anomalous Empire (Transmission Lost).
Threat profile: Most common visible final-blow threat: Don't touch my wreck (TOXIC PLAYERS.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J101307 4 2 2 2026-03-09 01:15:57
Serren 1 1 0 2026-03-25 04:08:48
Boystin 1 1 0 2026-03-14 01:54:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Anomalous Empire Transmission Lost 2
Black Skull Industries 1
Star Fleet Productions Absolute Will 1

Victim hulls

Hull Events
Imicus Navy Issue 1
Mobile Tractor Unit 1
Capsule 1
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Don't touch my wreck TOXIC PLAYERS. 2

Final-blow hulls

Hull Events
Vargur 1
Phobos 1