Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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Hebisa

Appearances
13
Visible killmail appearances
Distinct pilots
12
Observed pilots in this place
Distinct corps
14
Corporations showing up here
Distinct alliances
6
Alliance footprint
Peak 3h window
13:00–15:59
6 appearances
Peak 6h window
14:00–19:59
8 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Hebisa shows 13 visible killmail appearances in the selected window.
Observed participants: 12 distinct pilots from 14 corporations were observed here.
Prime window: The strongest short window runs around 13:00–15:59 UTC, while the broader sustained window clusters around 14:00–19:59 UTC.
Most active corporation: Sector IX appears on 2 visible killmails here.
What dies here: Probe Fleet Issue is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
01:00 1 1 1
10:00 1 1 1
14:00 3 3 4
15:00 3 3 4
18:00 1 1 1
19:00 1 1 1
20:00 2 2 2
21:00 1 1 1

Window notes

Best 3h window: 13:00–15:59 UTC with 6 appearances.
Best 6h window: 14:00–19:59 UTC with 8 appearances.
Latest visible event: 2026-03-14 19:55:48
Oldest event in window: 2025-08-15 14:45:13

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Drnkmst 2 Sector IX
Thumper InSpace 2 Shelter of the Mad
Gil Brody 1 Deadly Dozen Mans
Big Griggs 1 709's South Side Systems
Adlaiada Mayaki 1 Sol Ringen
Claire Asques 1 Cow Pie Club
jo3 Galatiko 1 Garra Ferrea
NikKosh 1 Union of Free Capsuleers of New Eden
FerryCorsten 1 small skill
Darudonis 1 T.R.I.A.D

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

No repeated pilot pairings yet.

Corporation pairs

No repeated corporation pairings yet.

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Probe Fleet Issue 2
Garmur 2
Probe 2
Thrasher Fleet Issue 1
Nergal 1
Pacifier 1
Jackdaw 1
Mobile Tractor Unit 1
Hawk 1
Minmatar Shuttle 1

Victim groups

Corporation / allianceEvents
Sector IX 2
Shelter of the Mad 2
Deadly Dozen Mans 1
small skill 1
Sol Ringen 1
709's South Side Systems 1
Strategic Exploration and Development Corp 1
T.R.I.A.D 1
Garra Ferrea 1
Union of Free Capsuleers of New Eden 1