Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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7-UH4Z

Appearances
80
Visible killmail appearances
Distinct pilots
191
Observed pilots in this place
Distinct corps
81
Corporations showing up here
Distinct alliances
25
Alliance footprint
Peak 3h window
14:00–16:59
30 appearances
Peak 6h window
11:00–16:59
52 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: 7-UH4Z shows 80 visible killmail appearances in the selected window.
Observed participants: 191 distinct pilots from 81 corporations were observed here.
Prime window: The strongest short window runs around 14:00–16:59 UTC, while the broader sustained window clusters around 11:00–16:59 UTC.
Most active corporation: Special law enforcement department appears on 27 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 1 8 5
03:00 4 27 18
04:00 2 7 3
05:00 6 9 5
06:00 2 8 4
07:00 4 5 3
08:00 1 1 1
09:00 2 4 2
11:00 1 4 3
12:00 13 47 12
13:00 8 20 8
14:00 7 7 5
15:00 2 4 2
16:00 21 76 43
20:00 3 5 3
21:00 1 2 2
23:00 2 7 5

Window notes

Best 3h window: 14:00–16:59 UTC with 30 appearances.
Best 6h window: 11:00–16:59 UTC with 52 appearances.
Latest visible event: 2026-04-05 03:05:09
Oldest event in window: 2026-03-08 04:44:30

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Monster wolfs 14 Special law enforcement department
Pleasure Lovely Ass 11 Peoples Liberation Army
Bee Crafty 10 Special law enforcement department
paowa 9 Sylvanas Windrunner United Fleet
Snow Chaser 8 Optimistic Wasteland Inc.
Bee Demon 8 Special law enforcement department
Potential Impact 8 Peoples Liberation Army
ENDLY X 7 Special law enforcement department
flase wazard 6 Sylvanas Windrunner United Fleet
H3llblazer 6 Heretic Army

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Potential Impact + Pleasure Lovely Ass 6 1
Monster wolfs + Bee Demon 6 1
Monster wolfs + Bee Crafty 5 1
Bee Crafty + ENDLY X 5 1
H3llblazer + Snow Chaser 5 1
Prisoner in distress + paowa 5 1
Bee Demon + ENDLY X 4 1
H3llblazer + Cucumber ares 4 1
ENDLY X + END ACE 4 1
Bee Demon + Bee Crafty 4 1

Corporation pairs

PairKills togetherHours
Heretic Army + Optimistic Wasteland Inc. 5 1
Special law enforcement department + Arknights. 4 2
Heretic Army + Xynodyne 4 1
Special law enforcement department + YeLuo-XingHai 4 2
Xynodyne + Optimistic Wasteland Inc. 4 1
Heretic Army + Infinity Avenger 4 1
Infinity Avenger + Optimistic Wasteland Inc. 4 1
Heretic Army + The Reason is Treason 3 1
Infinity Avenger + The Reason is Treason 3 1
Special law enforcement department + Sylvanas Windrunner United Fleet 3 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 27
CONCORD-Carrier Rogue Analysis Beacon 6
Ishtar 5
CONCORD Rogue Analysis Beacon 4
Redeemer 4
Vexor 3
Prospect 2
Mobile Tractor Unit 2
Hurricane 2
Stabber 2

Victim groups

Corporation / allianceEvents
Sylvanas Windrunner United Fleet 10
Chi Gua 6
Peoples Liberation Army 6
School of Applied Knowledge 4
Emperor Scythes 4
White Fang Militia 4
Beng beng Begn 3
Mostly Cap Stable 3
Fox of Resistance 3
NO PANIC GROUP 3