Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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E1-4YH

Appearances
36
Visible killmail appearances
Distinct pilots
90
Observed pilots in this place
Distinct corps
46
Corporations showing up here
Distinct alliances
14
Alliance footprint
Peak 3h window
17:00–19:59
20 appearances
Peak 6h window
18:00–23:59
25 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: E1-4YH shows 36 visible killmail appearances in the selected window.
Observed participants: 90 distinct pilots from 46 corporations were observed here.
Prime window: The strongest short window runs around 17:00–19:59 UTC, while the broader sustained window clusters around 18:00–23:59 UTC.
Most active corporation: Good Ole Boys appears on 15 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 2 4 2
05:00 2 5 5
07:00 1 3 1
08:00 1 1 1
11:00 1 1 1
13:00 2 8 4
14:00 1 3 1
15:00 1 4 1
18:00 2 3 3
19:00 18 55 27
21:00 1 2 2
22:00 2 8 7
23:00 2 2 2

Window notes

Best 3h window: 17:00–19:59 UTC with 20 appearances.
Best 6h window: 18:00–23:59 UTC with 25 appearances.
Latest visible event: 2026-04-04 08:51:52
Oldest event in window: 2026-03-07 00:04:23

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Judas Aralius 9 The New Federation
Victoria San 9 Good Ole Boys
Geltan sakimuir 6 Horizon Industries.
Bubba SparxXx 6 Good Ole Boys
Killjoy Ender 5 The New Federation
MoonRock7900 5 Priory Of The Lemon
Gravitys 4 Mostly Cap Stable
Kraznaia Zvezda 4 Remlok Industries
Haakona Alexis 4 Stahlwerk AG
Spargle Atruin 4 Industrial Mining and Mayhem

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Victoria San + MoonRock7900 5 1
Judas Aralius + Bubba SparxXx 5 1
Judas Aralius + Killjoy Ender 4 1
Balto Aidaron + Killjoy Ender 4 1
Balto Aidaron + Judas Aralius 4 1
man'da'lore + Judas Aralius 4 1
Bubba SparxXx + Victoria San 4 1
Victoria San + Killjoy Ender 4 1
Geltan sakimuir + Spargle Atruin 4 1
Balto Aidaron + Bubba SparxXx 4 1

Corporation pairs

PairKills togetherHours
Good Ole Boys + The New Federation 10 1
Sensible People + The New Federation 8 2
Good Ole Boys + Sensible People 8 2
Mostly Cap Stable + The New Federation 7 1
Sensible People + Mostly Cap Stable 6 2
Good Ole Boys + Mostly Cap Stable 6 1
Good Ole Boys + Priory Of The Lemon 5 1
Sensible People + Horizon Industries. 5 2
Industrial Mining and Mayhem + The New Federation 5 1
Good Ole Boys + Industrial Mining and Mayhem 4 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 11
Stabber 3
Praxis 2
Astero 2
Flycatcher 2
Thorax 2
Heron 2
Metamorphosis 1
Deacon 1
Confessor 1

Victim groups

Corporation / allianceEvents
Lux Mundi Exploration Company 6
Scandium Defense and Security Inc. 4
Intergalactic Super Friends. 2
The New Federation 2
HIGH SEC MINING CORP 2
Sonnenlegion 2
North Shore Ghost Army 2
Puella in cursoriam 2
State Protectorate 2
Coherent Radiation 2