Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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HAJ-DQ

Appearances
16
Visible killmail appearances
Distinct pilots
54
Observed pilots in this place
Distinct corps
47
Corporations showing up here
Distinct alliances
19
Alliance footprint
Peak 3h window
16:00–18:59
6 appearances
Peak 6h window
14:00–19:59
9 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: HAJ-DQ shows 16 visible killmail appearances in the selected window.
Observed participants: 54 distinct pilots from 47 corporations were observed here.
Prime window: The strongest short window runs around 16:00–18:59 UTC, while the broader sustained window clusters around 14:00–19:59 UTC.
Most active corporation: Bloodiron Conviction appears on 6 visible killmails here.
What dies here: Mobile Tractor Unit is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
02:00 1 1 1
09:00 1 1 1
10:00 2 2 2
11:00 1 2 2
15:00 2 3 2
16:00 2 3 2
18:00 4 43 39
19:00 1 1 1
22:00 2 2 2

Window notes

Best 3h window: 16:00–18:59 UTC with 6 appearances.
Best 6h window: 14:00–19:59 UTC with 9 appearances.
Latest visible event: 2026-04-01 09:01:11
Oldest event in window: 2026-03-08 22:42:46

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Messoya Otsada 6 Bloodiron Conviction
stuartb 4 SRHB Holdings
Jeff Deff 4 Sparkle Motion.
Luke Pericles 3 Jedi Order Navy
Helios Axion Axistos 3 2 Days to Mine
H3llblazer 3 Heretic Army
Ozano 3 Lone Wolves Mining
Obsidian Scar 3 Dies Irae
Ramjam 3 Guns-R-Us Toy Company
ChessKiller 3 Emergency Temporal Shift.

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
stuartb + Jeff Deff 4 1
H3llblazer + ChessKiller 3 1
H3llblazer + Ozano 3 1
Helios Axion Axistos + Ramjam 3 1
Helios Axion Axistos + Obsidian Scar 3 1
Ramjam + Jeff Deff 3 1
H3llblazer + Helios Axion Axistos 3 1
StarLite + stuartb 3 1
stuartb + Ramjam 3 1
Obsidian Scar + Ramjam 3 1

Corporation pairs

PairKills togetherHours
SRHB Holdings + Sparkle Motion. 4 1
Dies Irae + SRHB Holdings 3 1
SRHB Holdings + I am here to tell you about the mighty Boosh 3 1
Dies Irae + I am here to tell you about the mighty Boosh 3 1
SRHB Holdings + Guns-R-Us Toy Company 3 1
Sparkle Motion. + I am here to tell you about the mighty Boosh 3 1
Guns-R-Us Toy Company + 2 Days to Mine 3 1
Emergency Temporal Shift. + Sparkle Motion. 3 1
Dies Irae + Guns-R-Us Toy Company 3 1
Sparkle Motion. + Guns-R-Us Toy Company 3 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Mobile Tractor Unit 4
Ishtar 3
Capsule 3
Vedmak 2
Eris 1
Helios 1
Caldari Shuttle 1
Heron 1

Victim groups

Corporation / allianceEvents
Bloodiron Conviction 6
V0LTA 2
I'm Sorry Shoot What? 2
AWAKE LIONS 2
ATAKA academy 2
Rusty Rats 1
Baby-Bus 1