Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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5-FGQI

Appearances
12
Visible killmail appearances
Distinct pilots
23
Observed pilots in this place
Distinct corps
16
Corporations showing up here
Distinct alliances
7
Alliance footprint
Peak 3h window
18:00–20:59
4 appearances
Peak 6h window
18:00–23:59
7 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: 5-FGQI shows 12 visible killmail appearances in the selected window.
Observed participants: 23 distinct pilots from 16 corporations were observed here.
Prime window: The strongest short window runs around 18:00–20:59 UTC, while the broader sustained window clusters around 18:00–23:59 UTC.
Most active corporation: Siromanci appears on 2 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
02:00 2 3 2
04:00 1 2 2
14:00 2 2 2
18:00 1 2 2
19:00 1 2 2
20:00 2 8 3
21:00 1 2 3
23:00 2 3 2

Window notes

Best 3h window: 18:00–20:59 UTC with 4 appearances.
Best 6h window: 18:00–23:59 UTC with 7 appearances.
Latest visible event: 2026-03-29 23:43:07
Oldest event in window: 2026-03-06 14:51:37

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Akkar Kardashev 2 The Last Days of Rome
Horrible Diarrhea 2 Stainless Steel Cats
Atecake 2 Universal Fleet Operations
Acerif 2 2 Days to Mine
TheUnpleasantOne 2 Universal Fleet Operations
Mrs Matron 2 AMIRUS
Owei 2 Ukrainian Initiative
Arbeitstier 2 EDENCOM Section 7
LuckyWill 2 Siromanci
DroncheG 2 Siromanci

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Atecake + TheUnpleasantOne 2 1
iKozak + LuckyWill 2 1
DroncheG + iKozak 2 1
LuckyWill + Owei 2 1
DroncheG + LuckyWill 2 1
iKozak + Owei 2 1
DroncheG + Owei 2 1
Owei + Isune Onnlin 1 1
LuckyWill + Agvide-2 1 1
synK + DroncheG 1 1

Corporation pairs

PairKills togetherHours
Siromanci + Ukrainian Initiative 2 1
Serpentis Corporation + Stay Frosty. 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 5
Prospect 1
Mobile Tractor Unit 1
Exequror Navy Issue 1
Cormorant 1
Iteron Mark V 1
Heron 1
Kestrel 1

Victim groups

Corporation / allianceEvents
EDENCOM Section 7 2
2 Days to Mine 2
AMIRUS 2
Cult of Magik 2
Eye Bee Em 1
The Last Days of Rome 1
Cruzakh Rule Breaking Bastards 1
Stainless Steel Cats 1