Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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W-ULNA

Appearances
95
Visible killmail appearances
Distinct pilots
106
Observed pilots in this place
Distinct corps
44
Corporations showing up here
Distinct alliances
20
Alliance footprint
Peak 3h window
11:00–13:59
65 appearances
Peak 6h window
11:00–16:59
72 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: W-ULNA shows 95 visible killmail appearances in the selected window.
Observed participants: 106 distinct pilots from 44 corporations were observed here.
Constellation spread: 6 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 11:00–13:59 UTC, while the broader sustained window clusters around 11:00–16:59 UTC.
Most active corporation: Blood Raiders appears on 46 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 1 2 2
01:00 1 2 2
02:00 2 2 2
03:00 3 3 4
04:00 1 2 2
05:00 2 1 2
06:00 1 2 3
07:00 6 7 6
11:00 3 8 5
12:00 60 66 18
13:00 2 2 2
14:00 2 3 3
15:00 1 2 2
16:00 4 3 3
18:00 2 5 4
19:00 3 4 4
22:00 1 2 2

Window notes

Best 3h window: 11:00–13:59 UTC with 65 appearances.
Best 6h window: 11:00–16:59 UTC with 72 appearances.
Latest visible event: 2026-04-05 15:11:12
Oldest event in window: 2026-03-30 03:22:41

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
RPS-0K 76 79 2026-04-04 16:47:33 Open system
LC-1ED 8 12 2026-04-04 14:55:02 Open system
VNPF-7 4 8 2026-04-05 15:11:12 Open system
U6-FCE 3 5 2026-04-01 07:17:52 Open system
CJF-1P 3 4 2026-04-04 03:36:32 Open system
L6B-0N 1 2 2026-04-04 04:43:56 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Zack Power 16 Trust Doesn't Rust
lpfarmer06 14 Trust Doesn't Rust
lpfarmer03 13 Trust Doesn't Rust
lpfarmer01 13 Trust Doesn't Rust
lpfarmer02 12 Trust Doesn't Rust
lpfarmer04 12 Trust Doesn't Rust
lpfarmer05 11 Trust Doesn't Rust
lpfarmer07 10 Trust Doesn't Rust
lpfarmer09 9 Trust Doesn't Rust
KhanPaso01 Mileghere 7 Multiboxxed

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Zack Power + lpfarmer04 8 1
lpfarmer02 + lpfarmer03 7 1
lpfarmer01 + lpfarmer06 7 1
Zack Power + lpfarmer05 7 1
lpfarmer04 + lpfarmer05 7 1
lpfarmer01 + lpfarmer02 7 1
Zack Power + lpfarmer03 6 1
lpfarmer03 + lpfarmer04 6 1
lpfarmer02 + lpfarmer06 6 1
lpfarmer04 + lpfarmer06 6 1

Corporation pairs

PairKills togetherHours
Blood Raiders + Trust Doesn't Rust 23 1
Illegal immigrants + Outback Steakhouse of Pancakes 3 1
Blood Raiders + Outback Steakhouse of Pancakes 3 1
Outback Steakhouse of Pancakes + Big Dong Energy 3 1
True Power + Arirang Request 2 2
Outback Steakhouse of Pancakes + Trust Doesn't Rust 2 1
Blood Raiders + Multiboxxed 2 2
Multiboxxed + Trust Doesn't Rust 2 1
Blood Raiders + Big Dong Energy 2 1
Outback Steakhouse of Pancakes + Multiboxxed 2 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 30
Manticore 27
Purifier 7
Jackdaw 3
Catalyst 3
Mobile Tractor Unit 2
Sabre 2
Gila 2
Stiletto 2
Amarr Shuttle 2

Victim groups

Corporation / allianceEvents
420 Enterprises. 29
Zappy boys 15
Trust Doesn't Rust 6
Gang Bang You're Dead 4
De Vliegende Hollander. 4
Kiwis In Space 3
Pat Patrouille 2
Night Workers 2
Banana-Republic. 2
Kor9l Corporation 2