Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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TCC-ZV

Appearances
27
Visible killmail appearances
Distinct pilots
42
Observed pilots in this place
Distinct corps
23
Corporations showing up here
Distinct alliances
7
Alliance footprint
Peak 3h window
10:00–12:59
11 appearances
Peak 6h window
07:00–12:59
18 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: TCC-ZV shows 27 visible killmail appearances in the selected window.
Observed participants: 42 distinct pilots from 23 corporations were observed here.
Constellation spread: 4 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 10:00–12:59 UTC, while the broader sustained window clusters around 07:00–12:59 UTC.
Most active corporation: B.O.P Supplication For Glorious appears on 9 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
03:00 1 1 1
07:00 7 10 7
10:00 6 6 4
11:00 1 1 1
12:00 4 6 4
13:00 1 2 2
14:00 1 1 1
15:00 2 4 2
19:00 1 2 2
20:00 3 12 8

Window notes

Best 3h window: 10:00–12:59 UTC with 11 appearances.
Best 6h window: 07:00–12:59 UTC with 18 appearances.
Latest visible event: 2026-04-04 14:51:45
Oldest event in window: 2026-03-29 07:49:29

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
H8-ZTO 9 19 2026-04-04 07:59:17 Open system
4Y-OBL 9 14 2026-04-04 12:37:44 Open system
T-ZFID 8 11 2026-04-04 11:39:13 Open system
5AQ-5H 1 1 2026-04-04 14:51:45 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Abyss Nosha 5 QuackOps
Xadoy 5 Very Italian People
leishentony 4 B.O.P Supplication For Glorious
cainiao Okura 4 why play this game
metree 3 B.O.P Supplication For Glorious
Mister JJJ 3 B.O.P Supplication For Glorious
pineapple-pizza 3 De Vliegende Hollander.
shadow2st 2 Why So Sage
Shiba LE514 Capsulka 2 Outfit 418
DragonK468 2 Space Mob

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
metree + leishentony 3 1
Xadoy + pandisberla 2 2
bastrian + Naur Neili 2 1
bastrian + Gully Orlenard 2 1
Gully Orlenard + TJ Gaming403 2 1
bastrian + TJ Gaming403 2 1
Naur Neili + Gully Orlenard 2 1
TJ Gaming403 + Abyss Nosha 2 1
Gully Orlenard + Abyss Nosha 2 1
bastrian + Abyss Nosha 2 1

Corporation pairs

PairKills togetherHours
Swiss Gaming Club + E N E M Y 2 1
NOT HALF BAD + Bizarre Adventure Artel 2 1
Swiss Gaming Club + QuackOps 2 1
Bizarre Adventure Artel + E N E M Y 2 1
Bizarre Adventure Artel + QuackOps 2 1
Swiss Gaming Club + NOT HALF BAD 2 1
NOT HALF BAD + E N E M Y 2 1
Swiss Gaming Club + Bizarre Adventure Artel 2 1
NOT HALF BAD + QuackOps 2 1
E N E M Y + QuackOps 2 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 8
Ishtar 3
Vexor 3
Mobile Tractor Unit 2
Sabre 2
Vagabond 2
Magus 1
Hurricane Fleet Issue 1
Tengu 1
Exequror Navy Issue 1

Victim groups

Corporation / allianceEvents
Tactical Trauma Team 4
B.O.P Supplication For Glorious 4
Kuan.Dai.Shan 3
Why So Sage 2
De Vliegende Hollander. 2
why play this game 2
Space Mob 2
Dusk dreadnought. 2
QuackOps 2
United Caldari Navy 2