Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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IAS-I5

Appearances
22
Visible killmail appearances
Distinct pilots
25
Observed pilots in this place
Distinct corps
17
Corporations showing up here
Distinct alliances
10
Alliance footprint
Peak 3h window
19:00–21:59
15 appearances
Peak 6h window
16:00–21:59
22 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: IAS-I5 shows 22 visible killmail appearances in the selected window.
Observed participants: 25 distinct pilots from 17 corporations were observed here.
Prime window: The strongest short window runs around 19:00–21:59 UTC, while the broader sustained window clusters around 16:00–21:59 UTC.
Most active corporation: Lock - Point - Delete appears on 18 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
16:00 1 2 2
17:00 6 12 9
19:00 1 8 7
20:00 10 11 8
21:00 4 8 7

Window notes

Best 3h window: 19:00–21:59 UTC with 15 appearances.
Best 6h window: 16:00–21:59 UTC with 22 appearances.
Latest visible event: 2026-04-04 20:42:18
Oldest event in window: 2026-03-30 20:26:11

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Se0Hor 16 Lock - Point - Delete
Don Hubba 14 Lock - Point - Delete
Lord Road 13 People's Democratic Republic of Gatecamping
Brutus Duran 12 Cameltoe Collective
Sweat Pants 7 Deaths Consortium
Eckart 5 Militaris Industries
Ultrabug 4 Morne Attitude
Zorlot 4 Incredible.
Headhunter JAX 3 Caldari Provisions
Di9i9 2 Selo Bomjey

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Don Hubba + Se0Hor 12 1
Don Hubba + Brutus Duran 12 1
Lord Road + Se0Hor 11 1
Don Hubba + Lord Road 10 1
Se0Hor + Brutus Duran 10 1
Lord Road + Brutus Duran 9 1
Lord Road + Sweat Pants 6 1
Se0Hor + Sweat Pants 5 1
Don Hubba + Eckart 5 1
Eckart + Se0Hor 5 1

Corporation pairs

PairKills togetherHours
People's Democratic Republic of Gatecamping + Lock - Point - Delete 12 4
Cameltoe Collective + Lock - Point - Delete 12 4
Cameltoe Collective + People's Democratic Republic of Gatecamping 9 4
People's Democratic Republic of Gatecamping + Deaths Consortium 6 2
Lock - Point - Delete + Morne Attitude 6 2
Cameltoe Collective + Morne Attitude 6 2
Lock - Point - Delete + Militaris Industries 5 2
People's Democratic Republic of Gatecamping + Militaris Industries 5 2
Cameltoe Collective + Militaris Industries 5 2
Deaths Consortium + Lock - Point - Delete 5 2

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 14
Nemesis 2
Victorieux Luxury Yacht 1
Manticore 1
Arazu 1
Buzzard 1
Raptor 1
Noctis 1

Victim groups

Corporation / allianceEvents
Incredible. 6
Knight of Zero Ultra 3
Ascendance 3
THE Death Space 2
Special Assault Unit 2
Systems High Guard 2
KarmaFleet 2
Un4seen Development 1
Cuervos Imperiales 1