Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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4DV-1T

Appearances
270
Visible killmail appearances
Distinct pilots
338
Observed pilots in this place
Distinct corps
134
Corporations showing up here
Distinct alliances
60
Alliance footprint
Peak 3h window
22:00–00:59
72 appearances
Peak 6h window
19:00–00:59
107 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: 4DV-1T shows 270 visible killmail appearances in the selected window.
Observed participants: 338 distinct pilots from 134 corporations were observed here.
Prime window: The strongest short window runs around 22:00–00:59 UTC, while the broader sustained window clusters around 19:00–00:59 UTC.
Most active corporation: Inner Legacy appears on 59 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 35 50 19
01:00 4 8 4
02:00 1 1 2
03:00 8 24 14
04:00 29 35 18
05:00 29 42 15
06:00 11 22 13
07:00 11 9 6
08:00 8 11 5
09:00 2 3 4
10:00 5 7 4
11:00 3 7 7
12:00 7 12 7
13:00 5 9 3
14:00 11 15 4
15:00 3 8 3
16:00 6 6 5
17:00 6 18 10
18:00 14 33 15
19:00 14 29 11
20:00 15 42 24
21:00 6 12 6
22:00 13 13 8
23:00 24 47 33

Window notes

Best 3h window: 22:00–00:59 UTC with 72 appearances.
Best 6h window: 19:00–00:59 UTC with 107 appearances.
Latest visible event: 2026-04-04 10:03:09
Oldest event in window: 2026-01-06 06:44:16

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Amoos 18 Lost Puppy Welfare Services
Gho00osT 15 Inner Legacy
Gho0st 15 Inner Legacy
silent injection x 13 Inner Legacy
The Korsec 13 Titan Inc.
Amarr Inmate 13 What Could Possibly Go Wr0ng.
loomingshadowofatree002 12 forever and ever and ever never never
Optimus Mecca 12 Arknights.
Goldlimb 11 Titan Inc.
johnny Agnon 11 What Could Possibly Go Wr0ng.

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Optimus Mecca + dingd xiao 10 1
Optimus Mecca + WhyYouSoFW 9 1
dingd xiao + WhyYouSoFW 9 1
Optimus Mecca + Sebander Nick 9 1
Sebander Nick + dingd xiao 9 1
Sebander Nick + WhyYouSoFW 8 1
CZcgh + dingd xiao 8 1
Optimus Mecca + CZcgh 8 1
CZcgh + WhyYouSoFW 7 1
Sebander Nick + CZcgh 7 1

Corporation pairs

PairKills togetherHours
Special law enforcement department + Arknights. 9 2
Descendants of Shen Nong + Arknights. 9 2
Special law enforcement department + Descendants of Shen Nong 8 2
Inner Legacy + What Could Possibly Go Wr0ng. 6 4
Hedion University + Raised by Wolves 5 1
Mad Murders Team + The Untraceable 4 1
Born In Sodom + Feuer Schwerter 4 1
Out of Focus + H Y P E R S P A C E 4 1
Universe Maker's + H Y P E R S P A C E 4 1
Explorers' Sanctum + Veldspar preservation society 4 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 61
Ishtar 45
Mobile Tractor Unit 37
Apocalypse 11
Sabre 5
Kikimora 4
Hecate 4
Gnosis 4
Raven 4
Praxis 3

Victim groups

Corporation / allianceEvents
Knight of Zero Ultra 41
Inner Legacy 40
Titan Inc. 29
Lost Puppy Welfare Services 19
What Could Possibly Go Wr0ng. 16
forever and ever and ever never never 12
Per astera ad astra 12
Mem3nto Mori 9
Into the Ether 8
Eagle Wing Industries 8